Decisive games
74% in round 11
Share of finished games with a winner.
4,091 games finished in 11 rounds, 81% of them decisive, 699 ending in checkmate on the board.
Round 11
Sunday 27 September
371 of 376 games finished, 74% of them decisive. 9 teams won 4–0. Armenia had the best team performance, 2535.
Upset of the Round 346 rating points
1559 beat 1905WFM Patricia Evarista Castillo Pena DOM 19050againstNaira Sinoia MOZ 15591Quickest Kill 16 moves
Myriam Augusta Roberta Yanga-Esso CAF0againstTracy Sankya COD1Longest Think 44:09 on one move
18. e5WFM Olga Leticia Gamboa Alvarado CRC 19040againstWIM Ruba Al-Qudah JOR 20801All the awards, the results, openings, tactics and the heatmap of round 11. Read: Round 11 in numbers.
Teams that have taken both match points in every round (the heavy line) and teams simply never beaten (the thin grey one), of 189 in all. The counts halve every round, so the scale grows with the square root; every count is written in. A team that sat out a round leaves the heavy line and stays on the grey one.
After round 11, no team is left on a perfect score; 2 teams unbeaten. Point at a round to name the teams that fell there.Tap a round to name the teams that fell there.
| Place | Team | MP | GP |
|---|---|---|---|
| 1 | China CHN | 20 | 33 |
| 2 | Kazakhstan KAZ | 18 | 29 |
| 3 | India IND | 17 | 31 |
| 4 | United States of America USA | 17 | 32½ |
| 5 | Poland POL | 17 | 28½ |
After round 11, 189 teams. Standings from chess-results; Lichess relayed every one of the 1,033 matches. Full standings, board race and team awards.
games finished of 4,132
moves played
decisive
players with a finished game
captures
castlings, 695 of them long
promotions, 20 not to a queen
average accuracy in 3,955 analysed games
Records of every award so farLeaderboards: accuracy, performance, most awards
Every finished game by the average rating of its two players, in steps of 100: how often it was decided, how White scored, how accurately both sides played (Lichess’s accuracy, analysed games only). The grey rule is the whole event; steps with fewer than 30 games are hollow.
| Average rating | Games | Decisive | White’s score | Accuracy |
|---|---|---|---|---|
| 1400–1499 | 37 | 87% | 53% | 83.1 (34) |
| 1500–1599 | 203 | 89% | 53% | 84 (196) |
| 1600–1699 | 337 | 83% | 51% | 85.8 (326) |
| 1700–1799 | 455 | 86% | 53% | 86.8 (442) |
| 1800–1899 | 394 | 83% | 53% | 87.1 (381) |
| 1900–1999 | 419 | 83% | 51% | 88.4 (402) |
| 2000–2099 | 436 | 78% | 56% | 89.1 (417) |
| 2100–2199 | 353 | 75% | 55% | 90.2 (334) |
| 2200–2299 | 298 | 66% | 54% | 90.3 (289) |
| 2300–2399 | 220 | 60% | 57% | 91.1 (219) |
| 2400–2499 | 74 | 49% | 54% | 92.2 (74) |
| 2500–2599 | 4 | 0% | 50% | 98.6 (4) |
A bar per family: White’s wins, the draws, Black’s wins. The tick is the family’s score for White, the grey line the event’s; a tick right of it, and White did better than usual. Framed in red, the best for White and the best for Black of the families with at least 20 games. Each round keeps its 25 most played families, so the rarest are counted short.
| Family | Games | White wins | Draws | Black wins | White’s score |
|---|---|---|---|---|---|
| Sicilian Defense | 683 | 243 | 146 | 294 | 46% |
| Queen's Pawn Game | 425 | 189 | 59 | 177 | 51% |
| Caro-Kann Defense | 334 | 144 | 61 | 129 | 52% |
| French Defense | 292 | 138 | 54 | 100 | 57% |
| Queen's Gambit Declined | 258 | 115 | 54 | 89 | 55% |
| Italian Game | 236 | 116 | 26 | 94 | 55% |
| Ruy Lopez | 154 | 83 | 40 | 31 | 67% |
| Indian Defense | 136 | 45 | 28 | 63 | 43% |
| English Opening | 134 | 64 | 24 | 46 | 57% |
| King's Indian Defense | 101 | 45 | 16 | 40 | 53% |
| Nimzo-Indian Defense | 83 | 35 | 19 | 29 | 54% |
| Four Knights Game | 82 | 33 | 14 | 35 | 49% |
| Catalan Opening | 71 | 28 | 16 | 27 | 51% |
| Slav Defense | 68 | 33 | 16 | 19 | 60% |
| Scandinavian Defense | 66 | 35 | 8 | 23 | 59% |
| Pirc Defense | 64 | 27 | 10 | 27 | 50% |
| Zukertort Opening | 50 | 23 | 11 | 16 | 57% |
| Dutch Defense | 45 | 22 | 6 | 17 | 56% |
| Scotch Game | 40 | 22 | 6 | 12 | 63% |
| King's Indian Attack | 39 | 15 | 10 | 14 | 51% |
| Semi-Slav Defense | 39 | 18 | 13 | 8 | 63% |
| Philidor Defense | 35 | 18 | 5 | 12 | 59% |
| Modern Defense | 26 | 10 | 4 | 12 | 46% |
| Petrov's Defense | 24 | 12 | 4 | 8 | 58% |
| Queen's Indian Defense | 22 | 9 | 5 | 8 | 52% |
White wins, 44%
draws, 19%
Black wins, 38%
699 checkmates on the board, 184 draws by repetition, 8 stalemates, 39 draws before move 30 and 41 forfeits.
74% in round 11
Share of finished games with a winner.
51% in round 11
Points White took from the finished games.
46.3 in round 11
Moves per finished game.
54% in round 11
Share of finished games that opened 1.e4.
38% in round 11
Share of finished games that opened 1.d4.
86% in round 11
Average Lichess accuracy in the analysed games.
3.53 in round 11
Moves Lichess marked ?? per analysed game.
2:12 in round 11
Average time per move in the games with valid clocks.
5 in round 11
Games not played at all.
48 in round 11
Games that ended with mate on the board.
9 in round 11
Matches won 4–0, either way round.
Average moves of opening, middlegame and endgame per round, each over the games that had the phase, split as Lichess splits them.
| Round | Opening | Middlegame | Endgame |
|---|---|---|---|
| 1 | 10.9 | 15.9 | 14.8 |
| 2 | 10.9 | 17.2 | 18.6 |
| 3 | 11 | 17.8 | 18.1 |
| 4 | 11.2 | 17 | 20.9 |
| 5 | 11.2 | 17.7 | 19.3 |
| 6 | 11.1 | 18.3 | 21.4 |
| 7 | 11.2 | 18.2 | 19.5 |
| 8 | 11.1 | 18.1 | 19.6 |
| 9 | 11.1 | 18 | 20.3 |
| 10 | 11 | 18.7 | 20.2 |
| 11 | 11.1 | 17.3 | 21 |
| Round | Finished | Decisive | White | Moves | 1.e4 | 1.d4 | Accuracy | Blunders | Think | Mates | Forfeits | Draws before move 30 | 4–0 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 1 | 366 | 98% | 50% | 36.5 | 51% | 40% | 89% | 1.78 | 2:21 | 98 | 5 | 0 | 85 |
| 2 | 374 | 87% | 53% | 42.4 | 54% | 40% | 88% | 2.52 | 2:18 | 81 | 2 | 2 | 38 |
| 3 | 372 | 83% | 51% | 42.8 | 53% | 37% | 87% | 2.8 | 2:18 | 75 | 4 | 4 | 34 |
| 4 | 371 | 81% | 52% | 45 | 54% | 38% | 87% | 2.84 | 2:15 | 67 | 4 | 2 | 25 |
| 5 | 372 | 79% | 55% | 44.1 | 55% | 35% | 87% | 2.86 | 2:17 | 59 | 3 | 5 | 20 |
| 6 | 367 | 82% | 53% | 46.7 | 56% | 34% | 86% | 3.1 | 2:14 | 64 | 6 | 3 | 21 |
| 7 | 374 | 81% | 53% | 44.9 | 52% | 36% | 87% | 3.13 | 2:19 | 58 | 2 | 6 | 17 |
| 8 | 368 | 75% | 53% | 45.2 | 56% | 36% | 86% | 3.09 | 2:18 | 47 | 6 | 5 | 15 |
| 9 | 371 | 80% | 55% | 45.2 | 54% | 37% | 86% | 3.16 | 2:16 | 56 | 3 | 7 | 13 |
| 10 | 371 | 76% | 56% | 45.9 | 56% | 34% | 87% | 3.21 | 2:16 | 46 | 1 | 4 | 9 |
| 11 | 370 | 74% | 51% | 46.3 | 54% | 38% | 86% | 3.53 | 2:12 | 48 | 5 | 1 | 9 |
Blunders per analysed game; think time per move in the games with valid clocks. Draws before move 30 are repetitions or stalemates by the regulations; 4–0 counts the matches won on every board, complete ones only.
73,676 pieces taken in 4,091 finished games, 18.01 a game.
Pieces captured in the finished games of every round so far; an en passant capture counts as a pawn.