- Women section
- Standings
- CIV
- Seeded 123, category D
- 5 won, 0 drawn, 5 lost, 1 unpaired
- Also in the Open section
- Cote d’Ivoire as a nation
Cote d’Ivoire
In numbers
place of 189 after round 11
match points from 10 matches
game points; TB1 220, TB3 98
average rating
Roster
| Board | Player | Games | Score | Perf. |
|---|---|---|---|---|
| 1 | WFM Mazan Emmanuela Esther Ayemou | 10 | 9 | 2111 |
| 2 | Atse Carine Noelly Marie Nde | 9 | 4½ | 1719 |
| 3 | WCM Tchetche Marie Yavo | 7 | 4 | 1747 |
| 4 | Ruth Liliane Camara | 8 | 4 | 1532 |
| 5 | Akissi Victoire Sinchie Ayemou | 6 | 2 | 1560 |
Boards follow the order the players have appeared in, as the team list keeps it; board 5 is the reserve. Games and scores count played games only. Performance and rating change come from Lichess. A name opens the player’s page.
Who carries the team
Each board from the player’s rating (hollow) to the performance so far (filled); red, the largest lift, grey, a board below its rating. The grey line is the team’s average rating, the score closes the row. A performance on few games moves a long way.
Matches
Round 3 v Bangladesh BAN
Round 4 v Tanzania TAN
Round 5 v New Zealand NZL
Round 6 v Dominican Republic DOM
Round 7 v Mauritius MRI
Round 8 v Iraq IRQ
Round 9 v Bahrain BRN
Round 10 v Zimbabwe ZIM
Round 11 v Myanmar MYA
Team awards
Whitewash
Won the match 4–0, forfeits included.
Forward March
3.94retreats per 100 moves
Round 2, 5 of 127 moves went backwards
Fewest retreating moves per 100 of the team's own moves.
Quick Draw
0:55per move
Round 2, 120 moves timed in 4 games
Fewest seconds per move over the team's games with usable clocks.
The Late Knight Show
6.75per game
Round 3, 27 late knight moves in 4 games
Most knight moves from move 31 on, per game, over the team's finished games.
Chicken Nation
22.66retreats per 100 moves
Round 3, 46 of 203 moves went backwards
Most retreating moves per 100 of the team's own moves; castling never counts.
Whitewash
Round 4
Won the match 4–0, forfeits included.
Quick Draw
1:07per move
Round 4, 156 moves timed in 4 games
Fewest seconds per move over the team's games with usable clocks.
Forward March
5.69retreats per 100 moves
Round 7, 7 of 123 moves went backwards
Fewest retreating moves per 100 of the team's own moves.
Safety First
5.33average castling move
Round 8, castled in 3 of 4 games
Earliest castling on average, over the games in which the team castled at all.
Promotion Party
3promotions
Round 11, 3 in 4 games (0.75 per game)
Most promotions by the team's players.
Finishers
3checkmates
Round 11, 3 of 3 wins by checkmate on the board
Most checkmates delivered on the board.
Quick Draw
0:45per move
Round 11, 195 moves timed in 4 games
Fewest seconds per move over the team's games with usable clocks.
Perfect Board
90%
Board 1, 9/10
Best score on each board of the team list, over at least three finished games.