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European Club Cup 2026

Round 4

3 of 90 games finished, 33% of them decisive.

87 games still runningUpdated 20 Oct 2026, 16:30 CEST

Round 4 in numbers

3

games finished of 90

33%

decisive; White scored 67%

28

moves per game

31

moves in the longest game

Results

1

White wins, 33%

2

draws, 67%

0

Black wins, 0%

1 checkmates on the board, 1 draws by repetition, 0 stalemates, 0 draws before move 30 and 0 forfeits.

Accuracy and time

95.8%

average accuracy, as Lichess scores it

0.67

blunders per game

0

mistakes, as Lichess marks them

2

blunders, as Lichess marks them

1:54

average time per move

0%

of moves played with under 5 minutes left

Lichess analysed 3 of 3 finished games, with 1 inaccuracy, 0 mistakes and 2 blunders. Times come from the relay clocks of 3 games.

Game awards

Not awarded yet: David vs Goliath, Bare King Optimist, Houdini.

Player awards

Not awarded yet: Longest King Hunt, Do You Even Rook Lift Bro.

Ratings, titles and ages

Not awarded yet: Giant Slayer, Untitled Hero, GM Scalp, Upset of the Round, Youngest Player, Oldest Player, Generations.

Clock awards

Not awarded yet: Zeitnot Addict, Time Scramble Survivor, Time Millionaire, Increment Farmer, Flag Fall.

From the relay clocks of 3 of 3 finished games; games with missing, hand-entered or corrected clocks are left out, and time left after move 40 counts only once the clock shows the extra 30 minutes.

Engine awards

Not awarded yet: Swindle of the Day, Heartbreak, Rollercoaster, Lucky Escape.

From Lichess’s computer analysis of 3 of 3 finished games. Inaccuracies, mistakes and blunders are the ones Lichess marks on the move.

Chess culture

Nothing to hand out yet; games are still running.

Homages to chess memes and famous games, meant kindly. Brilliant!!, Botez Gambit and The Carlsen Grind use Lichess’s analysis of 3 of 3 finished games; the rest look at every finished game.

Collections

Not awarded yet: Underpromotion, Mate Gallery, Family Fork, Holy Hell, Shahrukh, Il Vaticano, Poisoned Pawn, Greek Gift, Pawn Cube, Pawn Diamond, Connect Four, Irish Pawn Centre, The Hard One, Photo Finish, Royal Court.

The awards that list every case instead of crowning one, read from the position on every move; the overview counts them across the rounds. The Hard One, Il Vaticano, the pawn shapes and Royal Court may well stay empty for a round or two.

Match awards

Nothing to hand out yet; teams need all six boards finished.

Rates over each team’s finished games of the round, six needed. The event-wide team awards, the category leaders and the board race are on the standings page.

Teams: style

Nothing to hand out yet; teams need all six boards finished.

Teams: clocks

Nothing to hand out yet; teams need all six boards finished.

Over the relay clocks of 3 of 3 finished games; a team needs six such games.

Teams: engine

Nothing to hand out yet; teams need all six boards finished.

Over Lichess’s analysis of 3 of 3 finished games; a team needs six analysed games.

Notable games

Game phases

11

moves of opening

10

moves of middlegame

11

moves of endgame

Averages per game, with the phases split as Lichess splits them. 67% of the games reached an endgame; the first capture came on move 6.7 on average.

Endgames by type

EndgameReachedAt the end
Bishop22
King and pawn00
Queen00
Rook00
Knight00
Queen and rook00

A rook endgame has nothing but kings, pawns and rooks left; the others likewise, as the Lichess puzzle tagger defines them. A game can pass through several types, so the first column adds up to more than the games.

Reached, and still there at the end

Each band runs from the games that reached the endgame to those that still had it on the last move; the rest went on into another type. One scale for both columns.

ReachedAt the endBishop 22

Tactics

48

captures, 16 per game

5

checks

3

castled kingside

1

castled queenside

0

games without castling

0

promotions, 0 under

1

en passant captures

Openings

First moves

  1. 1.e4
    100%

Share of all finished games. Opening names and ECO codes come from Lichess, based on the position reached.

Every opening of the round

The round’s openings as a tree: the five volumes of the opening encyclopaedia (A flank openings, B semi-open games, C open games and the French, D closed games and the Grünfeld, E Indian defences), their families, and every variation played. A line grows with the games through it; the red thread leads to the round’s rarest openings.

BSicilian Defense 1CItalian Game 1Ruy Lopez 1

Point at a line or a name to name the opening; click to open it on Lichess.Tap a name to name the opening; tap it again to open it on Lichess.

Which openings won

A bar per family: White’s wins, the draws, Black’s wins. The tick is the family’s score for White, the grey line the round’s; a tick right of it, and White did better than usual. Framed in red, the best for White and the best for Black of the families with at least 5 games.

Round: White 67%gamesItalian GameRuy LopezSicilian Defense111
The numbers
FamilyGamesWhite winsDrawsBlack winsWhite’s score
Italian Game101050%
Ruy Lopez101050%
Sicilian Defense1100100%

Best for White

Not enough games yet.

Best for Black

Not enough games yet.

Openings with at least 5 games.

Rarest openings of the round

Pieces

52

pawn moves, 31%

32

knight moves, 19%

37

bishop moves, 22%

20

rook moves, 12%

14

queen moves, 8%

15

king moves, 9%

Captured and surviving

PieceCapturedStill on the board at the end
pawns1863%
knights118%
bishops742%
rooks833%
queens433%

Checkmates

1on the board

1 by White, 0 by Black

Mating pieceGames
Queen0
Rook0
Bishop0
Knight1
  1. move 25Poltorak, Sebastian POL mated Eberle, Triona GER
Pawn0

The mating piece is read from the final position. A piece opens onto its mates.

Fastest mates

  1. Move 25, mate with the knightIM Sebastian Poltorak POL 24011againstTriona Eberle GER 20880

The mates on a move axis

A dot per checkmate on the move it fell, filled for a mate by White, hollow for one by Black, the fastest in red. Each piece in the list opens onto its games.

0510152025QueenRookBishopKnightPawn

Board heatmap

Darker means more moves, on a square-root scale.

Busiest squares

  1. d414
  2. d59
  3. d79
  4. f69
  5. c47

Never visited: a1, a8, b2, b7, c2, d1, e2, f7, g2, g4, h1, h2, h7, h8.

Quietest square with any traffic: a2, 1.

Where the pieces went in the finished games of the round.