- Open section
- Standings
- SOM
- Seeded 148, category D
- 4 won, 2 drawn, 5 lost
- Also in the Women section
- Somalia as a nation
Somalia
In numbers
place of 206 after round 11
match points from 11 matches
game points; TB1 143, TB3 100
average rating
Roster
| Board | Player | Games | Score | Perf. |
|---|---|---|---|---|
| 1 | CM Abdulkadir Mohamed Warsame | 10 | 4½ | 2058 |
| 2 | CM Farah Ali Abdullahi | 10 | 5½ | 1980 |
| 3 | Kassim Islam Sh.Nour | 9 | 3½ | 1841 |
| 4 | Rami Ramadan Abdow | 6 | 1 | 1758 |
| 5 | Mahad Dahir Muhumad | 9 | 6 | 1926 |
Boards follow the order the players have appeared in, as the team list keeps it; board 5 is the reserve. Games and scores count played games only. Performance and rating change come from Lichess. A name opens the player’s page.
Who carries the team
Each board from the player’s rating (hollow) to the performance so far (filled); red, the largest lift, grey, a board below its rating. The grey line is the team’s average rating, the score closes the row. A performance on few games moves a long way.
Matches
Round 2 v Grenada GRN
Round 3 v Zambia ZAM
Round 4 v Hong Kong, China HKG
Round 5 v Sierra Leone SLE
Round 6 v Jordan JOR
Round 7 v Bermuda BER
Round 8 v Burkina Faso BUR
Round 9 v Qatar QAT
Round 10 v Bahamas BAH
Round 11 v Namibia NAM
Team awards
Whitewash
Round 2
Won the match 4–0, forfeits included.
Thrill Ride
8eval swings
Round 2
The match with the most swings between a one-pawn lead for White and one for Black over its four boards; every board needs Lichess's full analysis.
Escape Artists
3games saved
Round 2, the deepest hole -8.31
Most games won or drawn from a position the engine had at −3.00 or worse.
Marathon Match
326moves
Round 3, 67 + 33 + 103 + 123
The match whose four boards ran longest, in moves added together.
Bloodiest Match
99captures
Round 3
The match with the most captures over its four boards.
Endgame Match
218endgame moves
Round 3
The match with the most endgame moves over its four boards.
Space Invaders
48.92per 100 moves
Round 3, 159 of 325 moves crossed the middle
Most moves into the opponent's half per 100 of the team's own moves.
The Late Knight Show
13.5per game
Round 3, 54 late knight moves in 4 games
Most knight moves from move 31 on, per game, over the team's finished games.
Chicken Nation
23.69retreats per 100 moves
Round 3, 77 of 325 moves went backwards
Most retreating moves per 100 of the team's own moves; castling never counts.
Wandering Kings
21.25king moves per game
Round 3, 85 king moves in 4 games
Most king moves per game over the team's finished games.
Escape Artists
2games saved
Round 3, the deepest hole -4.14
Most games won or drawn from a position the engine had at −3.00 or worse.
Thrill Ride
6eval swings
Round 7
The match with the most swings between a one-pawn lead for White and one for Black over its four boards; every board needs Lichess's full analysis.
Finishers
1checkmate
Round 7, 1 of 1 wins by checkmate on the board
Most checkmates delivered on the board.
Whitewash
Round 8
Won the match 4–0, forfeits included.
Escape Artists
3games saved
Round 11, the deepest hole -10.00
Most games won or drawn from a position the engine had at −3.00 or worse.
Escape Artists
11games saved
the deepest hole -10.00
Most games won or drawn from a position the engine had at −3.00 or worse.